TEAM ELITEMerchandise · France
The Team Elite studio in Paris at night, screens glowing with mobile games
Booking new projects for 2027 · Paris studio

We build games players never put down.

Team Elite Merchandise France is an independent studio developing mobile games and Android applications for Google Play — from first prototype to millions of downloads.

Titles shipped on Google Play
30+
Titles shipped on Google Play
Total downloads
8M+
Total downloads
Average store rating
4.7★
Average store rating
Languages supported
12
Languages supported
Unity ✦Kotlin ✦Jetpack Compose ✦Godot ✦Firebase ✦Play Games Services ✦Google Play Billing ✦AdMob ✦Wear OS ✦Material You ✦Unity ✦Kotlin ✦Jetpack Compose ✦Godot ✦Firebase ✦Play Games Services ✦Google Play Billing ✦AdMob ✦Wear OS ✦Material You ✦

Selected work

Live on Google Play,
loved by millions.

What we do

One studio. The whole Android journey.

Design, engineering, art and publishing — a single team that takes your game or app from a sketch to a top-rated listing on Google Play.

Mobile game development

From hyper-casual to mid-core RPGs. Game design, art, Unity & Godot engineering, live-ops and monetisation tuned for Android.

Native Android apps

Modern Kotlin apps with Jetpack Compose, offline-first architecture, Wear OS and Health Connect integrations.

Google Play publishing

Store listing optimisation, screenshots and trailers, staged rollouts, Play Console policy compliance and release management.

Monetisation & analytics

Google Play Billing, subscriptions, AdMob mediation, Firebase analytics and A/B testing to grow revenue responsibly.

UI/UX & game art

Material Design 3 interfaces, 2D/3D game art, animation and sound — a complete creative team under one roof.

Live-ops & support

Seasonal events, content updates, crash monitoring and player support long after launch day.

How we work

From idea to Play Store in four steps.

  1. 01

    Discover

    Workshops to define your audience, core loop or key user journeys, and success metrics.

  2. 02

    Prototype

    A playable prototype or clickable app in 2–4 weeks to validate the idea early.

  3. 03

    Build

    Agile sprints with weekly builds on Google Play internal testing tracks.

  4. 04

    Launch & grow

    Store optimisation, staged rollout, then live-ops and data-driven updates.

The studio

French craft.
Global audiences.

We are designers, engineers, artists and producers who care about the details players feel — smooth frame rates, fair monetisation and worlds worth returning to. Every title is built and tested in-house, in Paris.

Paris, France

“

Team Elite took our concept to a featured Google Play launch in five months. Their live-ops work doubled our retention in the first season.

Élodie Martin — Head of Product, partner publisher

Start a project

Have a game or app in mind? Let’s talk.

Tell us about your idea. We reply within two business days with first thoughts and a suggested next step — no commitment.

contact@teamelite-merchandise.fr
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